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2024-08-29 14:21
afp.lua
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ajp.lua
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libssh2-utility.lua
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lpeg.luadoc
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ls.lua
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match.lua
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membase.lua
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mobileme.lua
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netbios.lua
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nmap.luadoc
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nrpc.lua
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nsedebug.lua
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omp2.lua
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oops.lua
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openssl.luadoc
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ospf.lua
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packet.lua
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pcre.luadoc
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pgsql.lua
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pop3.lua
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proxy.lua
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punycode.lua
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rand.lua
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rdp.lua
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re.lua
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redis.lua
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rmi.lua
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rpc.lua
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rpcap.lua
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rsync.lua
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rtsp.lua
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sasl.lua
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shortport.lua
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sip.lua
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slaxml.lua
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smb.lua
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smb2.lua
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smbauth.lua
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smtp.lua
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snmp.lua
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socks.lua
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srvloc.lua
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ssh1.lua
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ssh2.lua
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sslcert.lua
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sslv2.lua
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stdnse.lua
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strbuf.lua
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strict.lua
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stringaux.lua
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stun.lua
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tab.lua
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tableaux.lua
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target.lua
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tftp.lua
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tls.lua
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tn3270.lua
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tns.lua
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unicode.lua
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unittest.lua
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unpwdb.lua
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upnp.lua
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url.lua
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zlib.luadoc
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Save
Rename
--- -- A smallish implementation of the Couchbase Membase TAP protocol -- Based on the scarce documentation from the Couchbase Wiki: -- * http://www.couchbase.org/wiki/display/membase/SASL+Authentication+Example -- -- @args membase.authmech SASL authentication mechanism to use. Default and -- currently supported: PLAIN -- -- @author Patrik Karlsson <patrik@cqure.net> -- local match = require "match" local nmap = require "nmap" local sasl = require "sasl" local stdnse = require "stdnse" local string = require "string" local table = require "table" _ENV = stdnse.module("membase", stdnse.seeall) -- A minimalistic implementation of the Couchbase Membase TAP protocol TAP = { -- Operations Op = { LIST_SASL_MECHS = 0x20, AUTHENTICATE = 0x21, }, -- Requests Request = { -- Header breakdown -- Field (offset) (value) -- Magic (0): 0x80 (PROTOCOL_BINARY_REQ) -- Opcode (1): 0x00 -- Key length (2-3): 0x0000 (0) -- Extra length (4): 0x00 -- Data type (5): 0x00 -- vbucket (6-7): 0x0000 (0) -- Total body (8-11): 0x00000000 (0) -- Opaque (12-15): 0x00000000 (0) -- CAS (16-23): 0x0000000000000000 (0) Header = { -- Creates a new instance of Header -- @param opcode number containing the operation -- @return o new instance of Header new = function(self, opcode) local o = { magic = 0x80, opcode = tonumber(opcode), keylen = 0x0000, extlen = 0x00, data_type = 0x00, vbucket = 0x0000, total_body = 0x00000000, opaque = 0x00000000, CAS = 0x0000000000000000, } setmetatable(o, self) self.__index = self return o end, -- Converts the header to string -- @return string containing the Header as string __tostring = function(self) return string.pack(">BB I2 BB I2 I4 I4 I8", self.magic, self.opcode, self.keylen, self.extlen, self.data_type, self.vbucket, self.total_body, self.opaque, self.CAS) end, }, -- List SASL authentication mechanism SASLList = { -- Creates a new instance of the request -- @return o instance of request new = function(self) local o = { -- 0x20 SASL List Mechs header = TAP.Request.Header:new(TAP.Op.LIST_SASL_MECHS) } setmetatable(o, self) self.__index = self return o end, -- Converts the request to string -- @return string containing the request as string __tostring = function(self) return tostring(self.header) end, }, -- Authenticates using SASL Authenticate = { -- Creates a new instance of the request -- @param username string containing the username -- @param password string containing the password -- @param mech string containing the SASL mechanism, currently supported: -- PLAIN - plain-text authentication -- @return o instance of request new = function(self, username, password, mech) local o = { -- 0x20 SASL List Mechs header = TAP.Request.Header:new(TAP.Op.AUTHENTICATE), username = username, password = password, mech = mech, } setmetatable(o, self) self.__index = self return o end, -- Converts the request to string -- @return string containing the request as string __tostring = function(self) if ( self.mech == "PLAIN" ) then local mech_params = { self.username, self.password } local auth_data = sasl.Helper:new(self.mech):encode(table.unpack(mech_params)) self.header.keylen = #self.mech self.header.total_body = #auth_data + #self.mech return tostring(self.header) .. self.mech .. auth_data end end, } }, -- Responses Response = { -- The response header -- Header breakdown -- Field (offset) (value) -- Magic (0): 0x81 (PROTOCOL_BINARY_RES) -- Opcode (1): 0x00 -- Key length (2-3): 0x0000 (0) -- Extra length (4): 0x00 -- Data type (5): 0x00 -- Status (6-7): 0x0000 (SUCCESS) -- Total body (8-11): 0x00000005 (5) -- Opaque (12-15): 0x00000000 (0) -- CAS (16-23): 0x0000000000000000 (0) Header = { -- Creates a new instance of Header -- @param data string containing the raw data -- @return o new instance of Header new = function(self, data) local o = { data = data } setmetatable(o, self) self.__index = self if ( o:parse() ) then return o end end, -- Parse the raw header and populates the class members -- @return status true on success, false on failure parse = function(self) if ( 24 > #self.data ) then stdnse.debug1("membase: Header packet too short (%d bytes)", #self.data) return false, "Packet to short" end local pos self.magic, self.opcode, self.keylen, self.extlen, self.data_type, self.status, self.total_body, self.opaque, self.BAI2 , pos = string.unpack(">BB I2 BB I2 I4 I4 I8", self.data) return true end }, -- Decoders Decoder = { -- TAP.Op.LIST_SASL_MECHS [0x20] = { -- Creates a new instance of the decoder -- @param data string containing the raw response -- @return o instance if successfully parsed, nil on failure -- the member variable <code>mechs</code> contains the -- supported authentication mechanisms. new = function(self, data) local o = { data = data } setmetatable(o, self) self.__index = self if ( o:parse() ) then return o end end, -- Parses the raw response -- @return true on success parse = function(self) self.mechs = self.data return true end }, -- Login response [0x21] = { -- Creates a new instance of the decoder -- @param data string containing the raw response -- @return o instance if successfully parsed, nil on failure -- the member variable <code>status</code> contains the -- servers authentication response. new = function(self, data) local o = { data = data } setmetatable(o, self) self.__index = self if ( o:parse() ) then return o end end, -- Parses the raw response -- @return true on success parse = function(self) self.status = self.data return true end } } }, } -- The Helper class is the main script interface Helper = { -- Creates a new instance of the helper -- @param host table as received by the action method -- @param port table as received by the action method -- @param options table including options to the helper, currently: -- <code>timeout</code> - socket timeout in milliseconds new = function(self, host, port, options) local o = { host = host, port = port, mech = stdnse.get_script_args("membase.authmech"), options = options or {} } setmetatable(o, self) self.__index = self return o end, -- Connects the socket to the server -- @return true on success, false on failure connect = function(self, socket) self.socket = socket or nmap.new_socket() self.socket:set_timeout(self.options.timeout or 10000) return self.socket:connect(self.host, self.port) end, -- Closes the socket close = function(self) return self.socket:close() end, -- Sends a request to the server, receives and parses the response -- @param req a Request instance -- @return status true on success, false on failure -- @return response instance of Response exch = function(self, req) local status, err = self.socket:send(tostring(req)) if ( not(status) ) then return false, "Failed to send data" end local data status, data = self.socket:receive_buf(match.numbytes(24), true) if ( not(status) ) then return false, "Failed to receive data" end local header = TAP.Response.Header:new(data) if ( header.opcode ~= req.header.opcode ) then stdnse.debug1("WARNING: Received invalid op code, request contained (%d), response contained (%d)", req.header.opcode, header.opcode) end if ( not(TAP.Response.Decoder[tonumber(header.opcode)]) ) then return false, ("No response handler for opcode: %d"):format(header.opcode) end local status, data = self.socket:receive_buf(match.numbytes(header.total_body), true) if ( not(status) ) then return false, "Failed to receive data" end local response = TAP.Response.Decoder[tonumber(header.opcode)]:new(data) if ( not(response) ) then return false, "Failed to parse response from server" end return true, response end, -- Gets list of supported SASL authentication mechanisms getSASLMechList = function(self) return self:exch(TAP.Request.SASLList:new()) end, -- Logins to the server -- @param username string containing the username -- @param password string containing the password -- @param mech string containing the SASL mechanism to use -- @return status true on success, false on failure -- @return response string containing "Auth failure" on failure login = function(self, username, password, mech) mech = mech or self.mech or "PLAIN" local status, response = self:exch(TAP.Request.Authenticate:new(username, password, mech)) if ( not(status) ) then return false, "Auth failure" end if ( response.status == "Auth failure" ) then return false, response.status end return true, response.status end, } return _ENV;